Imagine a Spanish tourist visiting Henan Museum in China for the first time. He stared at the patchy English translations on the exhibit labels, frowning and squinting for ages—still none the wiser about what story the artifact held. It wasn’t until a staff member handed him an Yingmi guide device: he pressed a button, and his native Spanish explanation rang out clearly, with a dynamic video of the artifact being restored playing right on the screen. That’s when he finally got what this ancient treasure was all about.
Another example: A German client toured Huawei’s Shenzhen exhibition hall. He reached out to touch a new phone in the display case, and the Yingmi guide device immediately lit up the area—even walking him through those tiny, easy-to-miss details in the product design. These aren’t sci-fi scenes; they’re real, fresh experiences Yingmi guide devices bring to travelers worldwide, now that they’ve broken through old sensory limits.
Many operators at foreign scenic spots, museums, and corporate exhibition halls have run into this same issue: Traditional guided tours always hit a wall with “sensory barriers.” Language gaps stop culture from really reaching tourists’ hearts; muffled sound limits how far they can explore; and explanations are just the guide talking—no fun interaction at all. But Yingmi guide devices, from Huima Technology, are different. They tear down these limits from three angles: language, space, and interaction. They blend “listening, seeing, touching, feeling” into one, so travelers from all over the world can actually “step into” the stories behind every spot and every exhibit.
For foreign travelers, language is definitely the first hurdle when visiting a new place. Back in the day, if you hired a human guide, most only knew 1 or 2 languages. If you spoke something like Arabic or Russian, you were basically just “window-shopping”—no way to get the real details. Regular guide devices were even worse: translations were flat and dry, missing all the cultural nuance hidden in the artifacts.
But Yingmi guide devices do “deep multilingual adaptation.” Their self-service system comes with 8 languages—English, French, Spanish, Japanese, Korean—covering most of the world’s main tourist markets. And if a customer needs something specific, like Arabic or Russian, they can get a custom version. The best part? The explanations aren’t just “copied from a dictionary.” They’re tweaked to fit the traveler’s cultural background. For example, when telling European tourists about the Jiahu Bone Flute, they’ll add, “This flute’s pitch range matches the ancient Greek lyre you might be familiar with.” When introducing Meizhou Mazu Temple to Southeast Asian visitors, they’ll tie it to the local sea god traditions they know.
After Henan Museum started using this system, international tourists finally got the stories behind the artifacts. Before, only 30% really understood the details; now it’s up to 85%. A lot of them even say it’s clearer than listening to a human guide.
![]()
Traditional guided tours live and die by sound—and space always messes that up. In outdoor spots, if tourists spread out a little, the people in the back can’t hear the guide at all. In museums, when you move to another section, the explanation cuts out cold—you have to gather everyone up again to start over, which wastes so much time.
Yingmi’s group guide system fixes that. It uses 4GFSK anti-interference tech and can send sound up to 200 meters. Take Tianmu Lake in Jiangsu, for example: when a guide leads a group there, even if tourists spread out within 200 meters, everyone hears clearly. No need to huddle around the guide like a crowd. The MC200 multi-channel zone guide system is even more thoughtful—it solves the “sound cut-off when moving sections” problem. At Suzhou Museum, when visitors go from the “Ancient Jiangsu Treasures” area to the “Ming-Qing Calligraphy and Painting” area, the system switches to the new area’s explanation automatically. No pauses, no waiting for the guide to reset the device.
A German car factory used to have an awkward time with regular guide devices. The workshop was noisy and huge—if customers stood even a little away from the guide, they missed all the product details. Then they switched to Yingmi’s 008A group guide device. Its SOC embedded digital noise reduction filters out workshop din, and the signal reaches 280 meters. Customers can get close to the production line and still hear every word. Their tour efficiency jumped by 60%. The factory’s reception manager said, “Before, customers had to stick to the guide like glue, scared they’d miss something. Now they can wander the line freely—it’s a totally different experience.”
Traditional explanations are usually “guide talks, tourists listen.” Travelers just sit there taking in info, and it’s so boring—no engagement at all. But Yingmi guide devices use “multi-sensory interaction”: they turn tourists from “just listeners” into “participants.” Touch something, look at something, and you’re part of the experience. That’s when the fun really kicks in.
Yingmi’s Z1 smart display guide system is a great example. When Adidas had a new product launch in Germany, they put a link-up device next to the shoe display cases. When someone picks up a shoe, the guide device plays a video about the design inspiration, and the lights follow the shoe’s lines—your eyes, ears, and hands all get in on it. If you’re curious about the shoe’s material, just press the “Material Info” button on the device, and you get a detailed breakdown of the fabric tech. This turned boring product talks into a “little treasure hunt.” Customers stayed 1.5 hours longer on average, and the order rate was 35% higher than the last launch.
![]()
At Anhui Science and Technology Museum, Yingmi’s touch-based guide devices even got kids excited about science. There are NFC cards next to the exhibits—tap the guide device to the card, and you get fun science facts. When they talk about “electromagnetic principles,” the device even makes a tiny current hum, and there’s a little animation on the screen. Kids learn while playing, no boredom at all. Parents said, “It’s way better than just making them read text. They actually remember the stuff they learn.” This “active exploring” turns explanations from “just giving info” into “playing with your senses.”
These ideas that break sensory limits aren’t just lab experiments—they’re already being used in over 20 countries. The team running an ancient city in Spain first used Yingmi’s self-service guide devices just to fix the “expensive multilingual guides” problem. But they got a nice surprise: Tourists didn’t just understand the explanations—they posted about their experience on social media. The city’s international reputation shot up.
A Hungarian archaeology museum started using the MC200 zone system, too. Now when visitors move between sections, the explanation never cuts out. Complaints dropped by 70%, and staff don’t have to fiddle with devices all day—they can focus on helping visitors instead.
The best part for foreign customers? Yingmi’s devices are compliant, and the service is solid. All products have EU CE and RoHS certifications—no worries about breaking rules in Europe or Southeast Asia. If something goes wrong with the device, the 24-hour international hotline and local after-sales shops get back to you within 48 hours. An Indonesian scenic spot had a device break suddenly during peak season—they were panicking. Huima’s tech team sent a spare device the same day, so they didn’t miss a single group. The spot’s manager said, “Picking the right guide device doesn’t just make tourists happier—it saves us so much hassle. Totally worth it.”
Yingmi’s guide devices aren’t just old-fashioned sound amplifiers anymore. They’re “experience hubs” that break sensory barriers. Language doesn’t block culture now; space doesn’t limit where you can go; interaction isn’t one-sided. For foreign customers, picking the right Yingmi device is like opening a door—one that lets tourists really experience the culture and products, not just glance at them. It makes tourists happier, and it makes their scenic spot or exhibition hall stand out.
Huima Technology has been making guide devices for 16 years. Every upgrade is about “breaking sensory limits.” When a guide device lets tourists “understand, see clearly, touch, and really feel part of it,” traveling and visiting aren’t just “checking boxes.” They become something fun and rewarding. That’s the real value of Yingmi’s guide devices—and the new chance they give customers all over the world.
Imagine a Spanish tourist visiting Henan Museum in China for the first time. He stared at the patchy English translations on the exhibit labels, frowning and squinting for ages—still none the wiser about what story the artifact held. It wasn’t until a staff member handed him an Yingmi guide device: he pressed a button, and his native Spanish explanation rang out clearly, with a dynamic video of the artifact being restored playing right on the screen. That’s when he finally got what this ancient treasure was all about.
Another example: A German client toured Huawei’s Shenzhen exhibition hall. He reached out to touch a new phone in the display case, and the Yingmi guide device immediately lit up the area—even walking him through those tiny, easy-to-miss details in the product design. These aren’t sci-fi scenes; they’re real, fresh experiences Yingmi guide devices bring to travelers worldwide, now that they’ve broken through old sensory limits.
Many operators at foreign scenic spots, museums, and corporate exhibition halls have run into this same issue: Traditional guided tours always hit a wall with “sensory barriers.” Language gaps stop culture from really reaching tourists’ hearts; muffled sound limits how far they can explore; and explanations are just the guide talking—no fun interaction at all. But Yingmi guide devices, from Huima Technology, are different. They tear down these limits from three angles: language, space, and interaction. They blend “listening, seeing, touching, feeling” into one, so travelers from all over the world can actually “step into” the stories behind every spot and every exhibit.
For foreign travelers, language is definitely the first hurdle when visiting a new place. Back in the day, if you hired a human guide, most only knew 1 or 2 languages. If you spoke something like Arabic or Russian, you were basically just “window-shopping”—no way to get the real details. Regular guide devices were even worse: translations were flat and dry, missing all the cultural nuance hidden in the artifacts.
But Yingmi guide devices do “deep multilingual adaptation.” Their self-service system comes with 8 languages—English, French, Spanish, Japanese, Korean—covering most of the world’s main tourist markets. And if a customer needs something specific, like Arabic or Russian, they can get a custom version. The best part? The explanations aren’t just “copied from a dictionary.” They’re tweaked to fit the traveler’s cultural background. For example, when telling European tourists about the Jiahu Bone Flute, they’ll add, “This flute’s pitch range matches the ancient Greek lyre you might be familiar with.” When introducing Meizhou Mazu Temple to Southeast Asian visitors, they’ll tie it to the local sea god traditions they know.
After Henan Museum started using this system, international tourists finally got the stories behind the artifacts. Before, only 30% really understood the details; now it’s up to 85%. A lot of them even say it’s clearer than listening to a human guide.
![]()
Traditional guided tours live and die by sound—and space always messes that up. In outdoor spots, if tourists spread out a little, the people in the back can’t hear the guide at all. In museums, when you move to another section, the explanation cuts out cold—you have to gather everyone up again to start over, which wastes so much time.
Yingmi’s group guide system fixes that. It uses 4GFSK anti-interference tech and can send sound up to 200 meters. Take Tianmu Lake in Jiangsu, for example: when a guide leads a group there, even if tourists spread out within 200 meters, everyone hears clearly. No need to huddle around the guide like a crowd. The MC200 multi-channel zone guide system is even more thoughtful—it solves the “sound cut-off when moving sections” problem. At Suzhou Museum, when visitors go from the “Ancient Jiangsu Treasures” area to the “Ming-Qing Calligraphy and Painting” area, the system switches to the new area’s explanation automatically. No pauses, no waiting for the guide to reset the device.
A German car factory used to have an awkward time with regular guide devices. The workshop was noisy and huge—if customers stood even a little away from the guide, they missed all the product details. Then they switched to Yingmi’s 008A group guide device. Its SOC embedded digital noise reduction filters out workshop din, and the signal reaches 280 meters. Customers can get close to the production line and still hear every word. Their tour efficiency jumped by 60%. The factory’s reception manager said, “Before, customers had to stick to the guide like glue, scared they’d miss something. Now they can wander the line freely—it’s a totally different experience.”
Traditional explanations are usually “guide talks, tourists listen.” Travelers just sit there taking in info, and it’s so boring—no engagement at all. But Yingmi guide devices use “multi-sensory interaction”: they turn tourists from “just listeners” into “participants.” Touch something, look at something, and you’re part of the experience. That’s when the fun really kicks in.
Yingmi’s Z1 smart display guide system is a great example. When Adidas had a new product launch in Germany, they put a link-up device next to the shoe display cases. When someone picks up a shoe, the guide device plays a video about the design inspiration, and the lights follow the shoe’s lines—your eyes, ears, and hands all get in on it. If you’re curious about the shoe’s material, just press the “Material Info” button on the device, and you get a detailed breakdown of the fabric tech. This turned boring product talks into a “little treasure hunt.” Customers stayed 1.5 hours longer on average, and the order rate was 35% higher than the last launch.
![]()
At Anhui Science and Technology Museum, Yingmi’s touch-based guide devices even got kids excited about science. There are NFC cards next to the exhibits—tap the guide device to the card, and you get fun science facts. When they talk about “electromagnetic principles,” the device even makes a tiny current hum, and there’s a little animation on the screen. Kids learn while playing, no boredom at all. Parents said, “It’s way better than just making them read text. They actually remember the stuff they learn.” This “active exploring” turns explanations from “just giving info” into “playing with your senses.”
These ideas that break sensory limits aren’t just lab experiments—they’re already being used in over 20 countries. The team running an ancient city in Spain first used Yingmi’s self-service guide devices just to fix the “expensive multilingual guides” problem. But they got a nice surprise: Tourists didn’t just understand the explanations—they posted about their experience on social media. The city’s international reputation shot up.
A Hungarian archaeology museum started using the MC200 zone system, too. Now when visitors move between sections, the explanation never cuts out. Complaints dropped by 70%, and staff don’t have to fiddle with devices all day—they can focus on helping visitors instead.
The best part for foreign customers? Yingmi’s devices are compliant, and the service is solid. All products have EU CE and RoHS certifications—no worries about breaking rules in Europe or Southeast Asia. If something goes wrong with the device, the 24-hour international hotline and local after-sales shops get back to you within 48 hours. An Indonesian scenic spot had a device break suddenly during peak season—they were panicking. Huima’s tech team sent a spare device the same day, so they didn’t miss a single group. The spot’s manager said, “Picking the right guide device doesn’t just make tourists happier—it saves us so much hassle. Totally worth it.”
Yingmi’s guide devices aren’t just old-fashioned sound amplifiers anymore. They’re “experience hubs” that break sensory barriers. Language doesn’t block culture now; space doesn’t limit where you can go; interaction isn’t one-sided. For foreign customers, picking the right Yingmi device is like opening a door—one that lets tourists really experience the culture and products, not just glance at them. It makes tourists happier, and it makes their scenic spot or exhibition hall stand out.
Huima Technology has been making guide devices for 16 years. Every upgrade is about “breaking sensory limits.” When a guide device lets tourists “understand, see clearly, touch, and really feel part of it,” traveling and visiting aren’t just “checking boxes.” They become something fun and rewarding. That’s the real value of Yingmi’s guide devices—and the new chance they give customers all over the world.